package openfl.display;

import openfl.display.ShaderParameterType;

class ShaderParameterTypeTest
{
	public static function __init__()
	{
		Mocha.describe("Haxe | ShaderParameterType", function()
		{
			Mocha.it("test", function()
			{
				switch (ShaderParameterType.BOOL)
				{
					case ShaderParameterType.BOOL, ShaderParameterType.BOOL2, ShaderParameterType.BOOL3, ShaderParameterType.BOOL4, ShaderParameterType.FLOAT,
						ShaderParameterType.FLOAT2, ShaderParameterType.FLOAT3, ShaderParameterType.FLOAT4, ShaderParameterType.INT, ShaderParameterType.INT2,
						ShaderParameterType.INT3, ShaderParameterType.INT4, ShaderParameterType.MATRIX2X2, ShaderParameterType.MATRIX2X3,
						ShaderParameterType.MATRIX2X4, ShaderParameterType.MATRIX3X2, ShaderParameterType.MATRIX3X3, ShaderParameterType.MATRIX3X4,
						ShaderParameterType.MATRIX4X2, ShaderParameterType.MATRIX4X3, ShaderParameterType.MATRIX4X4:
				}
			});
		});
	}
}
